4 month retrospective


It’s been exactly 4 months today since I started my game development journey. I feel like I learned a lot, both in terms of technical skills around Godot, but also around working with other people and the game development community. There have been some cool moments and some hard disappointments. I am still enjoing the challenge despite some regrets after a long sleepless night trying to figure out a broken game jam submission due the next day. I have been collecting some “stats” on what I’ve done and I will clean them up for maybe the 6 month milestone. For now, some random numbers.

  • Jams joined: 25
  • Jams submitted: 11
  • Shortest game jam: 3h
  • Highest rank achieved in a ranked jam: top 8th percentile
  • People who I’ve talked to in Discord about game jams: 37