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Haiku Hike

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Devlog

  • Development continues!
    April 18, 2026 by Josep Valls
    1
    After a couple of intense development weeks we need some time to decompress. However, development continues; we’d love to hear what you liked or disliked about the game so we can continue to improve... Continue reading
  • Building the infrastructure
    April 08, 2026 by Josep Valls#godot, #tech
    Building the infrastructure for Haiku Hike has been one of my most significant technical challenges to date. It was an incredibly rewarding experience, allowing me to apply many of the lessons I’ve... Continue reading
  • Crafting the Narrative for Haiku Hike
    April 07, 2026 by Andrea Blythe#narrative design, #game writing, #characters, #dialog, #haiku, #poetry
    Our planning process for Haiku Hike began with discussions around the Unlikely Collaborators Jam theme, “consciousness and identity through awe and wonder.” We discussed places and experiences tha... Continue reading
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Updated 6 days ago