Welcome to by submission to GDKO 2025 (Round 3).

The task was to recreate the classic game "Gain Ground". The first thing that caught my attention was the use of projectiles and volleys so I spent most of my time looking at how to create interesting projectiles and projectile trajectories with different parabola heights, distances and speeds.

Story:

After the singularity a superintelligence emerged and took over the world. Now it amuses itelf by having humans play its games. Can you beat it on its own turf?

Gameplay:

  • Objective of the game: Like in the original, you must either reach the end area of each level (indicated with the Exit sign) with all your characters OR defeat all the enemies in the level.
  • Increase your score by defeating enemies and rescuing characters as fast as possible.
  • Unlike the original, the time counter only provides a bonus and will not terminate your run.
  • Unlike the original, you cannot rescue characters once they are defeated but you will have a chance to rescue them at a later mission.

Controls:

Input (classic)Alternative input
MovementArrow keysWASD
Select/Primary weaponC/SpaceJ/Enter
Secondary weaponXK/Control
Aim modeZL/Shift
Pause/Character selectDelEsc/backspace

Credits and assets used:

Most of the assets I have been fine-tuned by myself and I will try to find time to clean them up and release them as "extensions" to the original assets listed above. After I get some sleep :)


Known issues:

  • The last boss is not finished. It was supposed to be the climax where you actually fight the SUPERINTELLIGENCE, similar to how it happens in the original game.
  • Health bars do not always update until you hit some buffed characters (i.e. bosses).
  • Parabolas at a vertical angle (facing up or down) are not evident. The shadow offset is only vertical.
  • Some parabolas are not evident and projectiles impact on unexpected places (look at the shadows). Also, vertical displacement is a little off from the actual sprites.
  • Math is hard.


Published 19 days ago
StatusIn development
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorJosep Valls
GenreAction
Made withGodot
TagsGodot

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windows_turf.zip 29 MB

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